Quality of Opposition at Even Strength
Below are the results of a simple metric for giving an indication of this. It is the sum of the EV+/-'s, and EVicetimes of every player on the ice for every goal scored. Then multiplied by the EVicetime, and then x10 to make it easier on the eyes.
If you are comfortable with matrices, and are a linear thinker ... this sort of stuff is very easy to do.

Empty net goals were ignored in this script. 4on4 goals are included.
My code searches only by jersey number, so in situations where more than one player used the same number (Cross, Tarnstrom, D. Smith, Spacek) ... I cannot separate them out without real work, so I ignored them instead.
Player's roles and linemates change through the season, sometimes even game to game, this should come close to catching all of that though. The fewer the minutes ... the more room for error. A few goalposts here and there, a soft goal here and there, and the numbers can get skewed a bit. Overall it should be pretty close, but this should be regarded as a reasonable indication only.
Quality of linemate is not considered here, nor has the result been parlayed through to account for the fact that good players that play against other good players a lot hurt each others difficulty of icetime numbers. This is just a simple metric that is repeatable by anyone with even modest programming and math skills.
Also, if I've done this right then you should be able to click on the image to enlarge it.
So, if you're the type of person that notices the matchups ... how does this mesh with your memory of events?












